80 Level Round Table
Kirill Tokarev
80 Level Round Table is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and share your work.
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Episodes
80 Level Round Table: Techland, the Studio & Tools Behind Dying Light 2 Stay Human
May 17, 2022
80 Level Round Table: Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers
May 04, 2022
80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant
March 03, 2022
80 Level Round Table: The Company Man: Developing and Marketing an Indie Game
February 17, 2022
80 Level Round Table: iLogos Studios on Competition, Outsourcing & Blockchain in Mobile Gamedev
February 03, 2022
80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games
January 13, 2022
80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans
December 23, 2021
80 Level Round Table: Zoic Studios: Creating VFX for Movies & Series
December 09, 2021
80 Round Table: Alina Ivanchenko On Working As A Character Artist
December 02, 2021
80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm
November 25, 2021
80 Level Round Table: PreviewLabs: Turning Game Ideas Into Playable Prototypes
November 18, 2021
80 Level Round Table: Death Trash: Developing an Indie Game
November 11, 2021
80 Level Round Table: Black Matter
November 04, 2021
80 Level Round Table: Improbable Multiplayer Services With Lincoln Wallen
October 28, 2021
80 Level Round Table: Learning Game Design with CG Spectrum’s Mentor Troy Dunniway
October 19, 2021
80 Level Round Table: Minute of Islands
October 07, 2021
80 Level Round Table: Virtual Influencers With FFFACE
September 23, 2021
80 Level Round Table: Becoming the Art Director in a Huge Company
September 14, 2021
80 Level Round Table: Caliber: Creating a Third-Person Shooter
August 26, 2021
80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games
August 20, 2021
80 Level Round Table: Creating XR Experiences with Theia Interactive
July 29, 2021
80 Level Round Table: Porting Skyforge for Nintendo Switch
July 16, 2021
80 Level Round Table: Switching From Finance To GameDev
July 02, 2021
80 Level Round Table: Discussing UE5 With Joe Garth
June 17, 2021
80 Level Round Table: Procedural Simulation Systems for Games
May 28, 2021
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