Skyforge Project Lead Dmitry Lisichkin joined the Round Table podcast to discuss the experience of porting Skyforge for Nintendo Switch. The developer discussed technical limitations, monetization aspects, new audience, and more. Dmitry has been working on Skyforge since 2012. He started as a QA lead for game mechanics, then led a team of game mechanics developers, and their team worked on everything related to core gameplay: classes, monsters, and bosses. They were engaged in both the design and implementation of mechanics, as well as visualization and UX. Later, he became the head of the entire development, which is what he still does.
Dmitry Lisichkin is Skyforge Project Lead:
80 Level Interview https://80.lv/articles/skyforge-porting-a-game-to-nintendo-switch/
MY.GAMES Website https://my.games/en
Skyforge for Switch https://www.nintendo.ru/-/-Nintendo-Switch/Skyforge-1906676.html
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